Published by the New York Times, the documentary “All Work, No Play for These Video Game Characters” depicts the condition of NPCs who only serve to work and perform tasks in loops, without ever being able to play. Who has never tried to see if an NPC stops its loop after a while, like the androids in the Westworld series?
In this regard, Total Refusal explains: “Similar to the myth of Sisyphus, these NPCs are machines programmed to get caught up in the routines of daily life without any result. Occasionally, the NPCs experience “glitches” (bugs), breaking their cycle and revealing their own flaws. In those moments, they seem touching in their humanity.“
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